Combat Game Designer (F/M/NB)
Spotted 2h agoMid-Senior LevelFull-time
Job details
- Employment
- Full-time
- Posted
- Nov 6, 2026
- Last confirmed open
- Nov 6, 2026
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Job description
About this role
As a Combat Game Designer at Ubisoft Bordeaux, you will design and refine combat systems that support the game’s creative direction and intended player experience.
What you’ll do
- Design combat systems and mechanics that align with the game’s creative direction, including 3C and archetypes
- Model and tune game systems, including rewards and features, to support player engagement
- Develop prototypes to test and refine systems before production, then assess how well they meet design goals
- Standardize and document combat systems, and communicate design choices to the combat team and wider production team
- Write clear design documents that explain the game’s vision and how combat systems support it
- Work with multidisciplinary teams from concept to release to help implement features and assets in the game to the expected quality and schedule
What you bring to the team
- Experience as a Combat Designer on at least one released game
- Game design experience, particularly with combat systems
- Ability to explain gameplay fundamentals and design choices clearly
- Strong communication skills across multidisciplinary teams
- Ability to work both self-directed and collaboratively
- Interest in game mechanics, accessibility, user interfaces, iterative design, and playtesting
- Contrat : Permanent Contract
- Lieux : Bordeaux
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