Level Designer
Spotted 40d agoFull-time
Job details
- Employment
- Full-time
- Posted
- Aug 1, 2025
- Last confirmed open
- Oct 20, 2026
Job description
About this role
What you will do
- Use our in-house level design tools in Unity to create fun tactics missions.
- Design enemies, terrain effects, and mission objectives for your missions.
- Playtest your missions and iterately improve them.
- Collaborate closely with other game designers, artists, and engineers on the team.
- Help engineers improve the level design tooling that you are using.
- Maintain knowledge and context of all of the level content in the game.
What we're looking for
- Deep passion for tactics games.
- You must be able to stay self-motivated to make tactics missions for a long time.
- Proven ability to make fun game content.
- Show us what you have made!
- Some programming skill, preferably with C#/Unity.
- Enough to be able to contribute on the level design tooling and content scripts.
- Comfortable in a fast paced, high ownership startup environment.
- Shipped a game start to finish before.
Interested in this role?Continue on Spellbrush's careers page.
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