Build & Artifact Engineer_EPS1
Spotted 7m agoAssociateFull-time
Job details
- Employment
- Full-time
- Posted
- Nov 4, 2026
- Last confirmed open
- Nov 4, 2026
Job description
About this role
- Must Have Skills: Build System Development: Strong, hands-on expertise in implementing scalable and maintainable build systems with modern CMake.
- Dependency Management: Proven experience with C++ package managers, specifically Conan, including creating recipes and managing binary packages.
- Embedded Toolchains: In-depth, practical knowledge of embedded compiler toolchains (GCC/Clang), linkers, and debuggers.
- Software Development: Strong programming skills in Python for tool development and a solid understanding of C++ to effectively support the code being built.
- Good to Have skills Software Design: The ability to apply core design principles (SOLID, DRY) and established design patterns to create maintainable tooling.
- Version Control: Strong knowledge of Git and proficiency with modern branching and integration workflows.
- Embedded SW Context: A background in embedded software development is highly desirable to understand the needs of the developers you will support.Zephyr know how , MCU Know how
- BE/ME Electronics background
- 5-10 yrs
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