Build & Artifact_Engineer_EPS1
Spotted 9d agoAssociateFull-time
Job details
- Employment
- Full-time
- Level
- Mid level
- Experience
- 4+ years
- Posted
- Oct 19, 2026
- Last confirmed open
- Oct 28, 2026
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Job description
About this role
Must Have Skills
- Build System Development: Strong, hands-on expertise in implementing scalable and maintainable build systems with modern CMake.
- Dependency Management: Proven experience with C++ package managers, specifically Conan, including creating recipes and managing binary packages.
- Embedded Toolchains: In-depth, practical knowledge of embedded compiler toolchains (GCC/Clang), linkers, and debuggers.
- Software Development: Strong programming skills in Python for tool development and a solid understanding of C++ to effectively support the code being built.
Good to Have skills
- Software Design: The ability to apply core design principles (SOLID, DRY) and established design patterns to create maintainable tooling.
- Version Control: Strong knowledge of Git and proficiency with modern branching and integration workflows.
- Embedded SW Context: A background in embedded software development is highly desirable to understand the needs of the developers you will support.Zephyr know how , MCU Know how
- BE, ME - Electronics background
- 4 to 7 years
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