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iPhone Touch Sensing Architect

Apple · San Diego, United States of America · Cupertino, United States of America · Austin, United States of America

Spotted 120d ago

Job details

Level
Staff / principal
Experience
10+ years
Posted
May 18, 2026
Last confirmed open
Oct 28, 2026

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Job description

About this role

The goal of the iPhone Touch Sensing Technology team is to enable the world’s best User Experiences through innovative sensing solutions. The team crafts, develops, and delivers high-precision, low-latency MultiTouch solutions that are the gold standard in the smartphone/mobile industries.

As a Touch Sensing Architect, you’ll play an integral role in conceiving, modeling, prototyping and integrating new sensor solutions for the iPhone.

New challenges arise every day that require innovation across several technical teams, including EE, Math, Physics, and Algorithms. Come join us in delivering technology from proof-of-concept through ultra-high-volume production! Our team features a collaborative and hands-on environment that cultivates engineering excellence and creativity.

You will play a key role in the architecture, integration, and launch of next-generation touch sensing technologies.

Hands-on experience in system-level design, architecture, characterization and validation. Experience in modeling, building and testing sophisticated, multi-physics systems. Proficiency in MATLAB, Python, SPICE, COMSOL or similar packages.

BS and a minimum of 10 years relevant industry experience.

Experience with high-volume mass production is a plus. Deep understanding of physics, analog circuits, linear algebra. Ability to thrive in a cross functional environment.

Interested in this role?Continue on Apple's careers page.
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