Internship - Framebuffer Driver Engineer
Job details
- Employment
- Internship
- Level
- Internship
- Posted
- Nov 12, 2026
- Last confirmed open
- Nov 12, 2026
- Job function
- Software/Internet/AI
What you'll need to apply
What this employer's standard application typically asks
Company-specific questions
- Have you previously worked at Apple?
About this role
Apple's GCA (Graphics and Compute Acceleration) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Mac, Apple TV, HomeView, Vision, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple's hardware.
The Framebuffer driver team is looking for enthusiastic embedded software engineer intern to join our team in London. You'll have the opportunity to contribute to core technologies in macOS display Software stack and work closely with the framebuffer display driver team in Cupertino.
The Apple Framebuffer Driver team develops the display software driver for Apple's high performance hardware technologies. We are looking for an engineer intern who is highly driven, curious, collaborative, and passionate about being on the cutting edge of the display technology.
Solid C/C++ programming skills Ability to work in large C/C++ codebases Understanding of OS fundamentals Problem solving and debugging skills
Driver or similar kernel mode development experience Experience working with embedded systems Kernel mode debugging skills Experience programming multi-threaded systems