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3D Game Artist, Platform Architecture

Apple · Santa Clara, United States of America

Spotted 35d ago

Job details

Level
Senior
Experience
10+ years
Education
Bachelor's degree
Posted
Sep 24, 2026
Last confirmed open
Oct 29, 2026

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Company-specific questions

  • Have you previously worked at Apple?
Job description

About this role

Have you shipped AAA games? Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing 3D environments to life?

Then our small multi-disciplinary team of veteran game developers is curious to talk to you about how you could contribute to projects utilizing our proprietary cross-platform game engine and tools.

As an Artist on the Tools & Technology team, you will contribute with your strong 3D artistic background and talents to developing content, features and workflows for all phases of production using the bespoke engine and its tools in collaboration with designers and engineers.

Bachelor’s degree or equivalent job-related experience. Experience as a 3D artist in the games industry including experience modeling, sculpting, material creation and/or lighting. Experience with look development.

Experience with industry-standard 3D software packages. Experience with physically based material workflows.

10+ years of experience working as a 3D artist in the games industry. Contributed to the development of two or more shipped games, PC or console. Strong artistic foundation in design, composition, color and lighting.

Strong understanding of asset workflows in all stages of production. Strong narrative and environmental story telling skills with regards to set dressing and world building. Passion for games.

Interested in this role?Continue on Apple's careers page.
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