Senior UI/2D Artist
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About this role
Employer-provided description, formatted for easier reading.
๐ We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
๐ Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.
We're on the hunt for a skilled Senior UI/2D Artist to strengthen our RnD team.
What are you working on?
- Genres: Puzzle, Casual
- Platforms: iOS, Android, Mobile
For which tasks (responsibilities)?
- Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre.
- Use AI tools to speed up content production
- Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface.
- Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system)
- Prepare and adapt graphic materials, including slicing for various devices and resolutions
- Conduct market analysis, study competitive solutions, and implement best practices into products
- Testing, as well as optimize user flows to improve conversion rates.
- Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions
- Maintain and support the design system, document processes, and establish interface design standards
What kind of professional are we looking for?
- Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual)
- Strong expertise in Figma
- Deep understanding of UX/UI principles for mobile platforms
- Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX
- Knowledge of layout principles and interface adaptation for different devices and resolutions
- Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution
Will be a plus:
- Experience with Unity
- Experience with UI animations and VFX
- Experience with other graphic packages
- Knowledge of the basics of game design and the specifics of game interfaces
What are the conditions and bonuses?
For your success we offer:
๐ด 18 business days of compensated day-offs
8 paid Personal Days a year + 1 day is added every year
๐ Flexible Public Holidays policy
โค๏ธโ๐ฉน 100% Sick Leave compensation
๐ป Payment for wear and tear on equipment while using a personal computer
๐ Remote work